struct P1::CameraSdkC::ObjectFactory
#include <C_P1CameraObjectFactory.h> struct ObjectFactory { // methods virtual P1::CameraSdkC::IString* NewString() = 0; virtual bool DeleteString(P1::CameraSdkC::IString*) = 0; virtual IVector<PropertyValue>* NewPropertyValueList() = 0; virtual void Delete() = 0; }; // direct descendants struct DefaultFactory;