struct P1::CameraSdkC::ObjectFactory

#include <C_P1CameraObjectFactory.h>

struct ObjectFactory
{
    // methods

    virtual P1::CameraSdkC::IString* NewString() = 0;
    virtual bool DeleteString(P1::CameraSdkC::IString*) = 0;
    virtual IVector<PropertyValue>* NewPropertyValueList() = 0;
    virtual void Delete() = 0;
};

// direct descendants

struct DefaultFactory;