template struct P1::CameraSdkC::IVector
#include <C_P1CameraTypes.h> template <typename T> struct IVector { // methods virtual void Clear() = 0; virtual bool Reserve(uint32_t size) = 0; virtual bool Add(T& element) = 0; virtual uint32_t Size() const = 0; virtual T* Get(int idx) = 0; virtual bool GetRef(int idx, T& element) = 0; virtual void Delete() = 0; }; // direct descendants template <typename T> struct VectorSimple;