struct P1::ImageSdkC::ConvertConfig
#include <C_P1ImageCaptureImage.h> struct ConvertConfig { // fields bool scale = false; double scaleFactor = 0.0; int32_t dstWidth = 0; int32_t dstHeight = 0; BitmapImageRepFormat outputFormat = kBitmapFormat_Unknown; BitmapColorSpace outputColorSpace = kBitmapColorSpace_sRGB; P1::ImageSdk::CanvasClip canvasClip = P1::ImageSdk::CanvasClipMaintainDimensions; bool crop = false; int32_t x = 0; int32_t y = 0; int32_t width = 0; int32_t height = 0; bool contrastEnabled = false; float contrast = 0.0; bool brightnessEnabled = false; float brightness = 0; bool saturationEnabled = false; float saturation = 0; bool exposureEnabled = false; float exposure = 0; bool gainEnabled = false; float gain = 1.0; bool blackLevelEnabled = false; float blackLevelRed = 0.0; float blackLevelGreen = 0.0; float blackLevelBlue = 0.0; bool midtoneLevelEnabled = false; float midtoneLevelRed = 0.0; float midtoneLevelGreen = 0.0; float midtoneLevelBlue = 0.0; bool whiteLevelEnabled = false; float whiteLevelRed = 1.0; float whiteLevelGreen = 1.0; float whiteLevelBlue = 1.0; bool blackLevelTargetEnabled = false; float blackLevelTargetRed = 0.0; float blackLevelTargetGreen = 0.0; float blackLevelTargetBlue = 0.0; bool whiteLevelTargetEnabled = false; float whiteLevelTargetRed = 1.0; float whiteLevelTargetGreen = 1.0; float whiteLevelTargetBlue = 1.0; bool colorBalanceShadowEnabled = false; float colorBalanceShadowRed = 1.0; float colorBalanceShadowGreen = 1.0; float colorBalanceShadowBlue = 1.0; bool colorBalanceMidtoneEnabled = false; float colorBalanceMidtoneRed = 1.0; float colorBalanceMidtoneGreen = 1.0; float colorBalanceMidtoneBlue = 1.0; bool colorBalanceHighlightEnabled = false; float colorBalanceHighlightRed = 1.0; float colorBalanceHighlightGreen = 1.0; float colorBalanceHighlightBlue = 1.0; bool sharpeningEnabled = false; float sharpeningAmount = 0.0f; float sharpeningRadius = 0.8f; float sharpeningThreshold = 0.0f; float haloSuppressionAmount = 0.0f; bool noiseReductionEnabled = false; float luminanceNoiseReductionAmount = 0.0f; float colorNoiseReductionAmount = 0.0f; bool noiseReductionSinglePixelEnabled = false; bool noiseModelEnabled = false; float noiseModelP1 = 5.0f; float noiseModelP2 = 1.0f; bool clarityEnabled = false; int clarityMethod = 0; float clarityFactor = 0.0f; bool shadowRecoveryEnabled = false; float shadowRecovery = 0.0f; bool highlightRecoveryEnabled = false; float highlightRecovery = 0.0f; size_t redCurveTableSize = 0; double* redCurve = nullptr; size_t greenCurveTableSize = 0; double* greenCurve = nullptr; size_t blueCurveTableSize = 0; double* blueCurve = nullptr; size_t lumaCurveTableSize = 0; double* lumaCurve = nullptr; size_t rgbCurveTableSize = 0; double* rgbCurve = nullptr; bool whiteBalanceGainEnabled = false; float whiteBalanceGainRed = 0.0; float whiteBalanceGainGreen = 0.0; float whiteBalanceGainBlue = 0.0; int whiteBalanceMode = 1; bool geometricCorrectionEnabled = false; GeometricCorrection geometricCorrection; bool geometricCorrectionCompensationEnabled = false; float geometricCompensationPressure = 0.0f; bool lightFalloffCorrectionEnabled = false; bool chromaticAberrationCorrectionEnabled = false; bool exposureWarningMaskEnabled = false; float exposureWarningThresholdOver = 1.0f; float exposureWarningThresholdUnder = 0.0f; bool clipWarningMaskEnabled = false; int clipWarningCount = -1; int dualExposureOutput = 0; bool enableLinearPath = false; OrientationMode orientationMode = OrientationMode::rotateAuto; bool polynomialTransformEnabled = false; bool polynomialTransformNormalized = false; float polynomial_ax = 0.f; float polynomial_bx = 0.f; float polynomial_cx = 1.f; float polynomial_ay = 0.f; float polynomial_by = 0.f; float polynomial_cy = 1.f; // methods bool toJSON(json& jsonStream) const; bool fromJSON(const json jsonStream); void freeElements(); void DeepCopy(const ConvertConfig& other); ConvertConfig& operator = (const ConvertConfig& other); };