struct P1::CameraSdk::SimpleBufferAllocator
#include <P1CameraImageChunk.hpp> struct SimpleBufferAllocator: public P1::CameraSdk::IAllocator { // methods virtual uint8_t* Allocate(uint32_t size); virtual void Deallocate(uint8_t* data); };
Inherited Members
public: // methods virtual T* Allocate(uint32_t size) = 0; virtual void Deallocate(T* data) = 0;