struct P1::CameraSdk::SimpleBufferAllocator

#include <P1CameraImageChunk.hpp>

struct SimpleBufferAllocator: public P1::CameraSdk::IAllocator
{
    // methods

    virtual uint8_t* Allocate(uint32_t size);
    virtual void Deallocate(uint8_t* data);
};

Inherited Members

public:
    // methods

    virtual T* Allocate(uint32_t size) = 0;
    virtual void Deallocate(T* data) = 0;